Carvel's blog

Thursday, 26 March 2015

steampunk2

 Created this on Photoshop by creating two simple circles, then edited layer style adding texture/bevel and emboss.  then I went on to add a watch face texture.

Posted by CVFITNESS at 09:16
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  • ►  2016 (4)
    • ►  April (1)
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  • ▼  2015 (14)
    • ▼  March (14)
      • lava dude plus classwork
      • final spaceship model
      • spaceship development
      • character model final
      • character modelling maya development process
      • modelling trex in maya development process
      • anatomy final
      • anatomy research
      • steampunk2
      • steam punk
      • Steampunk 3d development process
      • hard surface render
      • steampunk research
      • LAVA MAN
  • ►  2014 (16)
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